# Guild Scheduled Event Update

> Triggered when a guild scheduled event is updated.

- ID: `guild_scheduled_event_update`
- Type: Event trigger
- Category: [Scheduled Event](https://inventor.bot/docs/reference/triggers/scheduled-event.md)

**Outputs**

| Name | Description | Value |
| --- | --- | --- |
| `event_id` | Scheduled event ID. | e.g. `"123456789012345678"` |
| `server_id` | ID of the server for the event. | e.g. `"123456789012345678"` |
| `channel_id` | Channel ID for Stage/Voice events. | e.g. `"234567890123456789"` |
| `creator_user_id` | User ID of the event creator. | e.g. `"345678901234567890"` |
| `name` | Name of the scheduled event. | e.g. `"Community Call"` |
| `description` | Description of the scheduled event. | e.g. `"Weekly community sync"` |
| `start_time_unix` | Start time as Unix timestamp. | e.g. `"1700000000"` |
| `end_time_unix` | End time as Unix timestamp. | e.g. `"1700003600"` |
| `status` | Status of the scheduled event. | e.g. `"Active"` |
| `type_` | Event type. | e.g. `"Stage Instance"` |
| `subscribed_user_count` | Number of users subscribed to the event. | e.g. `"42"` |

**Example**

```go
var trigger = guild_scheduled_event_update()

func main() {
	send_text_message(Args{
		channel_id:      trigger.channel_id,
		message_content: "Event ID: " + trigger.event_id,
	})
}
```